


Up of heroes, but the heroes are not necessary in an ‘army’ anymore. Counting as units, you can have an army solely made First off, the heroes actually fight inīattle this time around. The changes in the gameplay between Heroes IV and its predecessorsĪre numerous, and all of them good. Or more), a ton of single scenarios and an included map editor, this game is Have 11 basic classes, which can progress into 37 different advanced classesĭepending on how you play the game. IV, each with its own stats and special abilities. There are over 60 types of creatures that exist in the world of Heroes That – you have your turn, then your opponents have theirs it’s just that easy. With the series, it’s your job to maintain a kingdom where you upgrade towns,īuy armies, and recruit heroes to lead said armies. The gameplay is where Heroes IV truly shines. It just goes to show that pushing 80,000 polygons is not necessary for a good game. Still played from an isometric perspective, the look and feel of the game hasn’t changed much at all – expect colorful sprites, repetitive animations and neat spell effects. Graphics have never been the defining feature of the Heroes series. Speaking of the graphics, don’t expect a drastic change, though things are certainly better. Strategy gaming at its finest, a genre in which graphics take a backseat to Leave it to 3DO to expand a brand to the point of confusion Of Might & Magic (first-person shooter), and not Might & Magic (third-person action), not Legends
